The Week in the Life event is a special, once a year event at which you can play out the life of your character when they are not adventuring or attending the Baronial Feast. The extended ortion of the event, which lasts from Wednesday Evening until Friday evening (when the even normally starts) is run as an open-ended, low-key event that encourages characters to role-play with each other, spend time doing in-game activities they may not normally get the chance to do, and otherwise enjoy a normal "week in the life" outside of the normal excitement and adventure of a weekend event.

During the extended portion of the event, food service is not provided by the game. Players are encouraged to bring food for themselves, or to arrange with other players to eat together, and to plan out their meals as a part of their daily routine. Also, please remember to bring clean clothes and bathing supplies as well - even heroes don't want to smell like an adventure!

Once the extended portion of the event is over, the event picks up the pace, and becomes a normal Knight Realms weekend event. Players do not need to attend both portions of the event if they do not want to - each one is run separately, with their own costs, rules, and requirements.

Cost and Build:

Extended Portion (Wed Night - Friday Afternoon):

PCs: $40 (4 Build) (+5 Optional Build, $10 each) - The entire extended portion is purchased as a block, regardless of the amount of time you will be on-site. You do not need to be present to purchase this.
Additional PCs: ($20, extra build is free if purchased for first character)
NPC: Free +4 build (+5 Optional Build, $10 each)
Service Points: Up to 200 SP may be converted to Build during the Extended portion of the event, regardless of your character's Build blanket and normal conversion.

Regular Portion (Friday Night - Sunday):

Per normal weekend event. This is in addition to the Extended Portion of the event.

NPC Duty Requirements:

Extended Portion (Wed Night - Friday Afternoon): 

2 Hour Mandatory, +1 build for each additional 2 hour slot, up to 2 slots, Each additional slot after that is +500 SP.

Regular Portion (Friday Night - Sunday):

Per normal weekend event. This is in addition to the Extended Portion of the event.

Rules Logistics for the "Week in the Life" event

The following conditions and modifiers will apply to the rules for the Week in the Life event. For the most part, these are designed to give the most benefit to the player, while still maintaining game balance, and ease of logistics, during the event.

  • Those who take part in the first half which is the extended event portion of the event will be playing off of the honor system and will not recieve an additional card for that portion. 
  • All per-event abilities (skills, invokeable effects, abilities that bring you out of Critical, etc.) reset on Friday during the hold, and may be used again during the normal weekend portion.
  • All abilities that last more than one period last the entire duration of the Week in the Life event (Valence spells, benefits from Mass, Fates, Traps that have been set during the extended portion, etc.).
  • All abilities that last the duration of "the event" last for both portions of the Week in the Life event (Rituals, etc.).
  • Abilities that are used at check-in may be used at BOTH check-ins, on Wednesday night and Friday night (Loan Shark, Smuggling, etc.).

 

The following rules are exceptions or clarifications to the above:

  • Skills, Abilities, and Points learned during the extended portion of the event are considered learned for the second portion of the event.  This includes using skills learned as a pre-requisite during the fisrt part, which may be used to learn new skills during the second portion.
  • Learning Higher List Skills: You may learn one new, and one aready learned higher list skill during each portion of the event. You MUST be present and role-play the learning at that portion of the event to make use of this! (i.e. - if you do not learn the new skill during the extended portion, you cannot learn two new skills, even if you were present for it).
  • Fates may only be purchased once for the whole event. Those with lasting effects last the whole Week in the Life event, those that let you purchase something (Trinket, Materials, Skills) may only be purchased once. If you choose not to buy them during the extended portion (or earn SP you want to spend), you may purchase them at the Friday check-in.
  • Commodity Cards and Lifestyle build may only be collected and turned in once during the Week in the Life event.
  • Wild Mages: Wild Mages will have their spells re-randomized during the hold on Friday. Wild Mage Packets will also refresh during this time.

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