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LIVE ACTION ROLE PLAYING
 
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SERVICES

ACTING

Exercise your acting skills, either as one character all weekend long, or instead a wide range of characters! Also develop your real life social interaction skills and confidence! 

IMMERSION

Escape reality and become immersed in our fantasy world! Feel like you are the star of a 

fantasy movie or novel and live out the experience of the adventure! 

EXERCISE

Chase or be chased by monsters! Search the enchanted woods or engage in epic war with monstrous hordes! Engage in active sport like activity and enjoy the beautiful outdoors! 

LARP

Live Action Role-Playing is theatrical improv where the audience and the performers are one in the same.  Larp is a more active version of tabletop role-playing. 

GAMING

Our game rules are designed to be both friendly to newer players and also solve the age old issue of level gap!  Use your skills every brief rest so that you feel useful in every scenario! 

COMMUNITY

Become part of our large and friendly community when you join Knight Realms! Meet, see and act with hundreds of new friends, whom all share a love of fantasy and gaming!  

What is Knight Realms?

Knight Realms Explained

Knight Realms is a long-running campaign Live Action Roleplaying game based in a high fantasy world that mixes the use of magic with the mundane to create a unique setting.  Utilizing our 200 acre site to its fullest, the game is a fully immersive 24 hour experience that drops the player characters into its ever-evolving story and pits them against monsters who would seek their downfall.  With events every month, it is up to each player whether to be part of the story, or change the course of events!

The Knight Realms LARP rules allow for players to create the character they want to be.  The game’s rules allow for a player to purchase multiple classes over the course of their lifetime, and so a player has near limitless options for creating their own unique identity.

As a lightest touch boffer LARP, Knight Realms provides its players with fast-paced, action packed combat scenarios that intertwine the dynamics of player teamwork and other obstacles that will challenge the players and leave them with memorable tales to tell around the table over a drink!

The Knight Realms community is welcoming and friendly, inclusive to players from all walks of life, and so we entreat you to join us and become part of the fantasy!

OUR WORK

Knight Realms Gallery

ABOUT US

August 2025 Epilogue

Thelen Venn climbed the worn stone steps to his study, his travel clothes torn and stained from his ordeal, while across Crownhurst's cobbled streets, Dr. Hallowet descended into his alchemical sanctum beneath the Guild Hall, both learned men moving like wraiths through the flickering torchlight, their souls as battered as their bodies. The weight of their deeds hung between them heavier than any enchantment. No shared chalice of wine in the Scholar's Quarter tonight, only the hollow need to retreat into solitude and grapple with the loss of Amaris…..

Ertex felt the profound weight of transformation in their essence, knowing they bore within them not just the scars of battle but also the warmth of shared meals in taverns, the trust born of watching each other's backs against impossible odds, and the melancholy wisdom that the creator's perfect city, while still cherished, could no longer contain the vastness of the soul they had discovered in the wider world. The familiar hum of the city's heartbeat seemed somehow quieter now, a gentle lullaby for the weary traveler who had learned that home was not just a place of making, but a feeling carried in the bonds between kindred spirits…..

Four elven souls stood at the threshold of the Tower of Echoes, their forms once again the noble spirits they had been before magic twisted them into fearsome creatures. Encarion's eyes, no longer burning with verdant light, met those of his ancient companions Lescara’s gentle features restored from the grotesque mask that had hidden their true self; Arvaelor, his proud bearing returned; and Breneth, whole again, the madness that had fractured his mind for so long finally healed. They moved toward each other with the slow wonder of those awakening from a nightmare, their embrace a moment of pure recognition and forgiveness, souls touching souls without the barrier of corrupted flesh. As one, they turned toward the Tower of Echoes, its ancient stones humming with promise, and walked through its welcoming archway, their footsteps echoing not with the hollow sound of the damned, but with the gentle music of spirits coming home….

 

The forest breathed around her like a living cathedral, ancient oaks stretching their gnarled arms toward a canopy that filtered sunlight into dancing patterns of gold and green. The dryad moved through this sacred space with uncertain steps, her bare feet finding familiar purchase on moss-covered stones and fallen leaves that crumbled to fertile earth beneath her touch. Yet nothing felt quite real, not the whisper of wind through silver birch, not the distant trill of songbirds, not even her own ethereal form that seemed to shimmer between substance and shadow.

 

Who am I? The question echoed through her mind like water through a hollow reed. She paused beside a stream that sang over smooth pebbles, catching her reflection in its clear depths. The face that gazed back was beautiful in the way of growing things, high cheekbones like the curve of new leaves, eyes the deep green of summer forests, hair that flowed like cascading vines. But it was a stranger's face, belonging to someone whose name felt foreign on her tongue.

 

The memories came in fragments, sharp as broken glass. Darkness. Pain. A voice speaking words heavy with desperate love, weaving chains of magic that bound her to something terrible and endless. She shuddered, pressing a trembling hand to her chest where phantom aches still lingered. Immortality given in fear of loss, twisted into torment when mortal flesh could not bear what was meant for the eternal. Her very nature changed until she could no longer remember what she had been before Thandor's voice broke with grief, realizing too late what his love had wrought.

 

But that was... over now? The realization came slowly, like dawn breaking over a mountain peak. The chains were gone. The pain had faded to a distant echo. She was walking in a place where wildflowers bloomed in impossible profusion and every breath tasted of honey and morning dew.

 

The Reverent Gardens. The name came to her suddenly, carrying with it a sense of profound peace. This was where the worthy came to rest, where Life herself welcomed her children home. But why was she here? What had she done to deserve such grace?

 

She continued forward, drawn by an instinct she couldn't name. The path wound between towering redwoods whose bark glowed soft amber in the filtered light, past groves of flowering cherry trees that released petals like blessing snow. With each step, the forest seemed to grow more beautiful, more alive, until she emerged into a sun-drenched glade that took her breath away.

 

Four figures knelt in the meadow's heart, their hands pressed gently to the earth around a tender sapling. They were like her, dryads, with skin like polished wood and hair that moved as if touched by invisible breezes. Their laughter rang like silver bells as they coaxed the young tree upward, whispering encouragements, their voices weaving together in harmonies that made flowers bloom in their wake.

 

"Grow strong, little one," the nearest dryad murmured, her auburn hair falling like autumn leaves around her shoulders. "Feel how the sun loves you, how the earth holds you dear."

 

"Yes," agreed another, her voice warm as summer rain. "You are safe here, cherished here. Let your roots drink deep."

 

She froze at the forest's edge, her heart clenching with sudden, overwhelming recognition. She knew those voices. Knew the graceful curve of their movements, the way they tilted their heads when they laughed. But how? When? The memories danced just beyond her grasp, leaving her with nothing but an ache of longing so profound it brought tears to her eyes.

 

One step forward, then another, but her courage failed. She took a hesitant step back, suddenly terrified of what she might learn, of what she might have lost. What if they didn't know her? What if she was a stranger intruding on their sacred work? What if—

 

The auburn-haired dryad looked up.

For a heartbeat, time suspended itself like a held breath. Green eyes met green eyes across the sun-soaked meadow. She saw recognition dawn in that beloved face like sunrise breaking over still water.

 

A cry rang out, pure joy given voice. "Look! Look who has come home!"

 

Three heads turned as one, and suddenly the glade filled with cries of wonder and delight. They rose like flowers seeking light, hands pressed to hearts, tears streaming down their cheeks as they beheld her.

 

"Thessalune!" The name burst from them in unison, and hearing it spoken with such love finally shattered the last walls around her memory. "We thought you lost!"

 

"You came home!" sobbed the second, her voice breaking with emotion. "Oh Thess, you're really here!"

 

They surrounded her then, these sisters of her heart and soul, pulling her into embraces that felt like coming alive after an eternity of death. Their tears mingled with hers as they held her close, hands stroking her hair, voices murmuring endearments and promises that she was safe now, loved now, home now.

 

"We never stopped believing," whispered the eldest, pressing her forehead to Thessalune's. "Never stopped hoping you would find your way back to us."

 

And suddenly, like storm clouds parting to reveal the sun, the nightmare lifted from her troubled mind. The fog of confusion cleared, and she remembered, remembered their childhood in the sacred groves, remembered seasons of laughter and growth, remembered the terrible day when love became loss, when Thandor's desperate magic had tried to hold death at bay but instead bound her to an existence her mortal soul could not bear.

 

But that was over now. The curse was broken, the pain healed, and she was surrounded by the sisters who had never forgotten her, never stopped loving her, never stopped calling her name into the wind with hope that someday, somehow, she would hear and answer.

 

Thessalune collapsed into their arms, sobbing with a joy so pure it seemed to make the very air shimmer around them. The sapling they had been tending stretched its tiny branches upward as if reaching for their happiness, and throughout the glade, flowers bloomed in celebration.

 

She was home. Finally, truly, eternally home.

Knight Realms Details

Knight Realms - Travance

(Tri-State Area, NJ, NY, PA) 

Knight Realms Travance is our home game which has been running since 1997. We own our own 200 acre site, which is also the home of the Sparta NJ Renaissance Festival! Click on the below links for more information about our game!
 

Camp Sacajawea - 251 White Lake Road, Sparta NJ 07871

CONTACT

© 1997 - Present Day by James C, Kimball 

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