A LARP for the New Jersey, New York, and Pennsylvania Tri-State Area
Who will you be?™
Knight Realms is a Live Action Role-Playing Game (also known as a "LARP") that involves both action (live mock combat, using padded "boffer" weapons) and atmosphere (acting focusing on drama, personal interactions, and other social activity). We are based at our own land in Sparta, New Jersey, with a player base that extends into the New York and Pennsylvania areas, and around the world.
Epilogue for November, 2019
Glangill wiped the sweat from his brow as he continued to pull the cart down the stairs in this deep underground city, his ancient home of Khorok Unro. After passing two large stone doors he glanced to either side at the many filled caskets containing the clan he once knew. He loaded the bodies from the cart into their final resting place in this now filled tomb, and sighed heavily with the knowledge that his work was finally done. With a heavy heart he began out of the tomb, towards the city once again with cart in tow. Once passed the stone doors he traced a finger in the air leaving wakes of dim blue light that formed into a rune in the air. When completed the rune flew towards the door, and sunk in unleashing a series of audible clicks and clacks as the door sealed behind him.
Far above another dwarf walks down into a door hidden in a dark alleyway. Ismay smiles back at the inviting calls of companions advertising their services, and tries hard to not flinch at the sight of their metal jewelry. He was safe, he had to remind himself. There was no need to run… anymore. He walked back through beaded curtains into a room filled with incense, and took a place on a bench as a robed man in the back spoke of the need to keep these services secret from those who were not of the faith. The robed man eyed Ismay, not recognizing him but Ismay pulled a chain from under his shirt revealing a serpent circling around a bright golden coin and the robed man nodded in recognition. Ismay glanced at his new pendant, the weight of the metal seeming heavy around his neck. With a suppressed cry, he smiled and put the holy symbol back under his shirt against his bare skin. He would overcome his fear in time, until then he would listen to the wise words of the man leading the sermon in the chapel.
Back in Travance, the darkness seemed to whisper to a Z’Hadeem man as he walked down the road. It’s sweet voice he knew came from the being now residing in his own body, sealed by the divine rite he performed only a few hours before binding the Hellion. “We could unite our flesh together and become more powerful than any man or god. I will grant us skin of iron that no weapon can pierce.” He glanced up at the bright moon illuminating his path, and silently thanked The Lord of the Dead for its light. As he continued, ignoring Fraxinus’ pleas she continued “Don’t be a fool Merikh, unbind these wrappings and let me free!” with a voice filled more with terror than he remembered. “Please?!” she added, and he thought that he did not remember her using that word before. She must be getting desperate.
Main Menu is where you can find details for New Players, more about the staff, and the logistical workings of Knight Realms. We give you the rundown on the organization from what it is to how to be a part of it, and everything you need for your first event. If you are a visitor to this site, this section will tell you what we are all about. Parents or guardians of Knight Realms youth members can find information in here as well.
Events tells you the When, Where, and How of the actual game events, be they the monthly weekend long sessions or the special In-Game and Out of Game functions.
Game Play is more about the game, and what goes into playing it - Role-Playing (Acting), Props (Weapons and Armor), and other useful information about what makes the game so much fun. The Rulebook (also in the upper right hand corner) is always available for information about how the game itself is played.
Community is where you can find the Photo Gallery, filled with event photos, movies, fan art and more. You can also access the official Forums where the Knight Realms community discusses a myriad of important and fun topics. In the Forums new members can ask questions and generic announcements are made here as well.
In-Game is where you can study up on the world of Arawyn, the fictional realm which serves as the back-drop for the adventure and drama of Knight Realms. The Baron's Manor contains the laws and structure of the Barony in which the game is set, while The Baronial Library is an archive of knowledge about the world of Arawyn - with the last of your guttering candle flame, delve into the laws, maps, people, and cultures, which color it all.
Resources contains downloads, the feedback form, as well as links to websites of interest to the Knight Realms community.
Finally, be sure to look around and have fun! Enjoy your stay!