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  • May 2025 Online Announcements

    Earliest arrival is noon. Check in begins at 6pm. Lay on is at 10pm. Lay off is Sunday at 2pm. To help us get cleaned up after game is over in a timely manner, if you are staying either upstairs of the Inn  or in the AG , your belongings must be fully packed up by noon Sunday. This doesn’t mean your things need to be removed from the space, but they should be packed and ready to go! The inn floor is brand new. Please be exceptionally mindful of this and please take care not to be reckless and damage it. All the tables and benches have had felted feet put on so they don’t scratch the floor up either. This event, we are running a Feast at 6pm on Saturday in the Inn! There is no additional charge for Feast. It will be prepared by Marybeth. The menu is: *Croissants  *Fruit (V, GF) Roasted Rosemary Potatoes (V, GF) Roasted Garlic Carrots and Green Beans (V, GF) *Lemon Chicken (boneless thighs) *Éclair Cake Parking at Logistics At this time, the only people authorized to park in the area behind or next to logistics are with direct permission from the Director, or the Officers, Safety Lead, Weekend Event Runner, and Exalted Team. Anyone else cannot  leave their cars parked in that area. Please do not park in front of the door/garage door to the area under the barn, or you will be parked in. Early Camp Cleanup If you are leaving early (before lay off) and need cleanup assignments, please see the Logistics Marshals. They will be able to assign you tasks to complete. Please do not see them for early cleanup if you will still be on camp at lay-off on Sunday at 2pm, and instead come to lay-off to get your assignment. If you would like to use setting up for Feast as your camp cleanup, please arrive at the Inn to help around 5pm. If you would like to use serving Feast as your cleanup, please arrive at the Inn just before 6. If you would like to use dishes and cleanup after Feast as your cleanup, please stick around after Feast! Shift Changes This event, we are trialing a change to Friday night. For NPC shift, you will have the option to choose from three overlapping NPC shifts - 10pm - 2am, midnight - 4am, and 2am - 6am. Marshals will be in logistics until 6am and content will continue to run. No other shifts will be adjusted. Wildlife Safety and You! The camp bear is active! Monitor where you leave and store food, do not leave food unattended in any tents, and be careful in the woods. Remember, if in doubt, you can always ask OOG “Are you a bear?” and any player  will always  respond “No!” Community Announcements Mandatory new player  training is at 7:30pm, under the white tent outside the Inn. Training Should be roughly 20 minutes to go over important safety aspects of the game! We welcome  you to stick around should you like a more in depth training on various mechanics. Do make sure your character card gets signed off afterwards! If you do not have your card in that moment, you are welcome to find a Community Manager afterwards.  There will be a tour mod at 11am Saturday designated for newer players to get a layout of the camp during the day and have combat tailored to you.  https://docs.google.com/document/d/10XB4uAkuAT1k1BgT6NqE2qic1irG4yFqejIEn0M7KQA/edit?tab=t.0 https://docs.google.com/document/d/1afVYFlqHgRlGuFzSZsUGTvL92KBcSAaCDFq0BDF66Rc/edit?tab=t.0 https://docs.google.com/document/d/1FQwj_9lmbsXM8ttLB1uFh5mxc8ezBD3dX8ftNINrdFw/edit?tab=t.0 Safety Announcements You will notice new Cintas medical kits in the Kitchen and Logistics, we ask ask at this time that players do not help themselves if they need something out of them. Please refer to a Safety Team Member or have a present Marshal contact the on call Team member if there is no one present. This will be a new service and we are trying to determine best practices going forward in terms of controlling inventory and access. Additionally, basic med kits will be provided to each sleeping space across camp to be handled by space managers. These kits are very basic and will be suitable for very minor things that don't necessarily require the help of a Safety Team Member. While we are not too concerned, we must state that these new professionally stocked Cintas kits mark a large investment made by the camp for the betterment of everyone using it, we ask that players respect them and utilize them appropriately.  Ticks are active again, be sure to use that bug spray and check yourself regularly. Tick removal kits will be available in all kits on camp. Safety Team Members are happy to assist in removal. If you remove a tick from yourself, try to keep it and have it tested. There are programs you can mail them to for free testing. Here is one.   https://ticks.rutgers.edu/  (it's easier to check a tick before checking for lymes)  We ask that players ensure that they are eating and staying hydrated, Larping can be a rigorous activity and failure to take care of oneself during the game event can result in negative health outcomes. Players found repeatedly requiring assistance for these reasons will face a safety violation. On call will be posted in Logistics, the Kitchen, and pinned in the Marshal Discord as always. Rules Reminders Players are reminded that skills such as Harvest Your Soul, and Assassinate will place you into the Critical condition, and that you need to be healed by a skill that specifically heals you from critical if you are dropped by these skills. Additionally, if you are dropped by Slay, or any similar 400 Bane attack, you are rendered Dead and must either be healed by a skill that heals someone straight from dead, or Resurrected. Since not everyone is aware of all the rules of skills they do not have, it is on you as a healer to know what your skill does and to clarify if it does or does not work. If you are not using First Aid/Assess, clarify after you have used your skill to avoid a warning from Field Refs. Please be mindful of how much Base damage your are sustaining, our Field Refs may ask you how much Armor and Body points you have after counting damage you sustain, and ask you to drop to Incapacitated if you have less armor/body than they counted. If you are ever in doubt / not absolutely sure you could have sustained as much damage as you did, give the Healers the important task of rescuing you! Fair sportsmanship creates a better atmosphere for all players. If you missed your opportunity to create a ritual page in the previous year, you may now bank a single unused ritual page creation. These rules can be found in the Ritual Page section of the General Exalted Mechanics document. Reminders from the Atmosphere Team this month! Please stay in character. If for some reason you need to go out of game, please do so away from other players as to not impact their immersion and gameplay. Please do not interrupt a scene for an OOG comment unless it is absolutely necessary.  Roleplay your combat and sell your blows. It makes combat more fun for everyone Please do not openly use your phone. We get that there are times when you may need to check the time or check a rule, but please try to do these checks with your phone under a table or away from other players. Please be mindful of your trash and OOG food containers. If they are left out, they will be thrown out/moved to the kitchen. Rules Announcements Field refs will be watching casting role-play. If you are not doing the required 3 secs of somatic role-play or shortening your cooldown for cooldown casting you will be given a warning.  You will also lose the ability to use Somatics or cool down casting

  • May 2025 Prologue

    Two households, both alike in dignity, In noble Travance, where we lay our scene, From ancient tales break to new mutiny, Where beastkin blood makes beastkin hands unclean. From forth the fatal wills of these two foes A pair of fate-cross'd leaders bring their clans; Whose misadventured piteous overthrows Do with their summoning unfold their deities’ plans. The fearful passage of their death-mark'd clans, And the continuance of their deities’ rage, Which, but their children's end, nought could remove, Is now the two days' traffic of our stage; The which if you with patient ears attend, What here shall miss, our toil shall strive to mend.

  • April 2025 Epilogue

    Where once there had been a demiplane of cold dominion and stolen souls, warped by Larlak’s will and sustained by cruelty, now springs a quiet grove bathed in silver light. Draka’Thul’s Avatar, reborn in dignity, lifts his vast antlers and carries the moon once more into this field of endless fertile night. Under his gaze, the previously barren earth blossoms with spectral life: whispering trees of white, golden meadows of yellow flowers that bloom at night, glades of luminous moss, and streams of clear shimmering water. Now in this place those souls lost to suffering, those too fragile to return or too broken for their judgment find peace here. No walls, no chains. Just stillness, and rest. In the shadow of death, a gentler purgatory has taken root in the Realm of Silver Hollow. One by one, as sleep takes you, each who stood against Larlak finds themselves beneath a silvered sky. There, among still waters and glowing reeds, the divine visage of Draka’Thul stands, no longer the shattered echo they once were, but whole. The Avatar thought lost now stands as a herald in this plane of endless peace. With his resurrection, he takes special notice and care of souls thought lost themselves. His voice is like wind through branches, deep and aching with gratitude. “I was gone from myself,” he says, “but you were not gone from me. Where I could not walk, you carried me. For that, I owe you rest, and the world owes you dawn.” When the dream fades, it leaves behind a warmth in the chest and a certainty: you were seen. ​Somewhere far from peace, fire screams through the caverns of the Abyss. There, among clawed echoes and churning rivers of lava, the imp Ebrax writhes. Their wings torn, their tricks spent. Their clever games and whispered machinations have bought them nothing but scorn from the demon lords they once sought to impress. Their shrieks echo upward, unheard by mercy. They are trapped now, in a place that no longer finds them amusing. And still, they curse the moon, the mortals, and the Lich who denied them ascension. Deep in the quiet corners of Tyrilswood, far from roads and the noise of civilization, Dunstan walks beneath the canopy of dense trees. His lycanthropic fur ripples with the wind, and the Iykilsteinn hangs heavy from a cord around his neck, glowing softly with lunar warmth. Once a hunted creature of dual natures, now he is simply whole. He runs not in fear, but in freedom. At night, he sits by small fires, eyes to the moon, and breathes deep the stillness, no longer a fugitive in constant hiding from Larlak, but a guardian of the old places. In the dim light of a candlelit cavern, the Visraki Tam spreads ancient maps across a stone table. His fingers trace the faded etchings of passageways long forgotten, in perilous caverns lost to time. One tunnel in particular hums faintly beneath his palm. A hidden chamber with a familiar sealed vault buried deep below, untouched by war, before even Larlak’s rise. He leans back and exhales, letting the weight of survival and uncertainty slip from his shoulders. There is work to be done, but for now, the danger has passed, and ancient knowledge stirs in the deep earth.

  • March 2025 Photos

    The photos from the March 2025 event are available at https://drew0899.editorx.io/event-photos ! Thank you to our wonderful photographers!

  • May 2025 Sleeping Assignment Request and RSVP

    Please use the link below to RSVP for the May 2025 event, whether or not you are requesting a sleeping space. Platform tents will be available, and we are hosting a feast at 6:00pm on Saturday. https://forms.gle/woRFPecEhfbanFBq7

  • Invitation to the Skylands Museum

    Good Afternoon Everyone! The Skylands Museum on rt15 next to the camp has invited us to the Grand Opening of an art exhibit they will be putting on! The opening day is February 1st, and the exhibit goes on until May 3rd (Open only on Fridays and Saturdays). Artist Anne Bachelier has allowed the museum to put 20 original oil paintings from Phantom of the Opera on display from February to April until they are taken back to their permanent home in France. The artist herself will be at the museum on May 3rd from 12pm-4pm as well to do book signings and, of course, take the art back. The museum is presenting the Grand Opening as a masquerade themed event, and encourages costume! They will be handing out masks that guests may take home and decorate themselves, and potentially have signed by Anne when she arrives in April. The museum is also host to original works by Ailene Fields (who is one of the museum owners), Brian Froud, Brian Branch, Salvador Dali, and many more artists. With a focus on surreal, fantasy, mythology, and folklore, the art of the museum is very appropriate to be shared with the players of Knight Realms! Even if you don't make it out for the Grand Opening, we hope you take the time to check out the art and support the museum!

  • April 2025 Prologue

    A chill lingers over Travance, deeper than the previous winter’s bite, heavier than the weight of time itself. It does not creep, it spreads, seeping into the marrow of the land, gnawing at the edges of warmth and life. The dead stir. Graves once sealed with ceremonious rites now yawn open to the night. Spectral figures drift through the forests, their hollow eyes filled with an awareness that should not remain. The roads grow treacherous, not with bandits or beasts, but with things that do not belong in the waking world. The air smells of damp earth and dried blood, and whispers in archaic tongues slither through the wind. But it is not just the rising dead that weighs on the people of Travance. The gods’ voices are becoming distant. The priests and clerics feel it first, a dulling, like a blade worn smooth. Their prayers do not carry as they once did, their divine blessings weaker, as though spoken into an empty room that does not answer. The Chosen work harder, their miracles faltering. The guardians of faith swing their weapons, but the righteous fury that once guided them is dimmed. And even the most practiced Ceremonialist seems to struggle to invoke the divine. It is as if they must shout with all their might to even be heard. Yet for all that trouble, at least they are eventually heard. For one religion, all has gone silent. Draka’Thul’s presence has not been felt in days, and no responses are heard to calls to him. The moonlight, once a sign of his watchful gaze, now seems colder, more distant. The sacred places dedicated to him lie hollow, their symbols covered in unnatural rust and decay. Where there was once an unshakable connection, there is now only absence. The world feels wrong. Travance has weathered many storms, but this, this is something else. The people murmur in taverns, whisper in the dark corners of churches, glance nervously at the horizon. Some call it an omen. Some call it a curse. But no matter what name they give it, one thing is certain. Something is coming.

  • Sleeping Form and RSVP for April 2025 Event

    Please fill out this form if you are planning to attend the April 2025 event. This event begins Friday, April 18 and runs through Sunday, April 20.  You do not need to wait for approval to attend. Filling out this form is mainly to help facilitate the best sleeping arrangements possible for the event and give us an approximate count of attendees in order to prepare the event well. Please fill this out even if you are not intending to sleep onsite or only attending for Saturday; it helps us gauge expected player numbers and make the event the best it can be! This form will remain open until the evening of Monday, April 14. It will close on Tuesday, April 15 and we will send out sleeping assignments on the evening of Wednesday, April 16. https://docs.google.com/forms/d/e/1FAIpQLSe2GGzxndAcQeGDJLk5CQ2BSNdBx1RNssJKN1WbDTK9PYCAPA/viewform?usp=dialog

  • March 2025 Epilogue

    A six-fingered Sorcerer slumbers slumped silly on bed and books bound in blankets and billowing pillows. A room adorned with purple and black banners, they drape the walls further adorned with birds in flight. A fire cracks calmly in the hearth as it shifts from flames of orange red to green and blue, then in a flash of pink; paws pat precociously yet precisely placed amidst the soot and ash. The orange cat, with horns like flutes, stretches and grooms for entirely too long before making his way over to the sleeping woman and nestling its head in the crook of her neck. With a sturr and a wurr Ervvanna wakes in a wombus of wafting wails, before noticing her facade of a feline friend frustratingly fuzzing his face against her. Blinking in recognition she hugs the “cat” with a shocking lack of delicateness and yells out “Franklin!” spinning him side to side. The two talk as she truly begins to wake, sluggish sprites puppet clothes as if to stand on their own, and dress her still in bed. Franklin protests, nudging her from her nest to the floor. “Fine, fine, they should almost be here anyway.” She smiles as she clicks her shoes, a whirl of miasma engulfs her, and the wrinkles in her clothes disappear into perfectly-pressed paduasoy. “Yes Franklin the Absolus did remind me of this spell.” she chimes back at her companion waving her hand in frustration over her face, for no soot so much as scrubs nor lifts the slightest bit. “Oh.. ya you’re right.” she says reaching down and grabbing a wet cloth from Franklin’s outstretched paw. A quick scrub later and she turns to her friend, “Better?” she says to the silent room aside from her lively conversation. “Thank you, I like it too.” She smiles and picks out a matching shade of purple lipstick. A knock at the door disrupts the discourse. Greeting her to Dame Ebony and Ser Kestrel, neither yet notice the cat under the covers as its eyes watch like that of stargazing children. The three make their way to have dinner for the fifth night in a row, Ervvanna regales them of Frakus her fiery warrior friend from long ago, who once wrestled ten Yeti, while wearing only a loin cloth and a hat. She spoke of Ergold the scholar who once told her that every book had a soul - but she insists he was just being poetic, Markus the cat with legs far too short for his size, the Cow she had as a child named Darius who was just a cow - with absolutely nothing special about him - other than his so very mundane polarizing personality, and how Liviting Quail taste strangely like King Crab from the plane of Water. A messenger finds their way to the three to carry word from Lord Wainwright that although she was busy tonight, she was free for lunch the next day after. There the two drank “Day Wine” and gabbed of garble most engrossingly off topic and irrelevant to where we move our focus now…. A Dark Sorcerer tosses in bed, remembering visions of a sinister twinkling thrown, a temptation, and a resolve without hesitation. Not he, but the beast within him worms at the thought of what its capture was prepared to do. Terrified as Orvexsus marched closer to reclaim what was his, knowing should Gabrial take the throne it would surely be completely consumed with what he would become. Yet more that very same night after, a Tevvyxian swears he hears half a voice impossibly echo from deep within his core, dismissing the noise as an illusion through thought and reason. Sunken in an armchair, Orophin settles into a new heaviness as a book he holds flutters open, and his event horizon now shimmers with a litany of iridescent glittering flecks of the once Demon Lord's power. Propped betwixt a pair of lips, a pipe contorts and twists as what lay within feeds two somethings under the surface. Julia inhales as a twilight smoke fills her lungs, and exhales a rainbow of unfettered clouds that dissipate into the wind. A scholar, dressed wowheain blue and white, takes note as she shifts and changes. It rushes over her like a sudden high, then harmlessly fades away….. A Bariqir tends to their arm, now riddled with spinning bruises and dotted with little burns. Their shoulder, elbow, and fingers all ache from that shimmering arrow. Tuulikki traces Sylphan markings up her arm as she notices to her amazement as they shift and accent the burns like filigree. An echo carries in their mind and around all of whom we watch, it illuminates not just those written but all who stood to act against the gloom. A faint wisps of words once spoken… “By Midas Gold and Kithstone Light, This pocket of Gloom will see its final night. By Arawyn’s Glamour and Magic of Fey, This Darkness will end this day” I asked what you will be? You answered me…. Now a throne remains empty, a once Demon Lord dead, as new lights ignite, and pushing back what may now be hiding.

  • March 2025 Prologue

    Wayward wards grow wary when forgotten. Letters left misplaced laced with good intentions. Written by a mysterious Mistress, making a manifold of her predicament. Prone to mishap, is it good luck or none at all? Consequence of a foe not quite defeated. No fault of her nor the soon collateral. Since battles past time contracted and receded. Shattered glass now smoothed by the sand once held within. Cunning and unseen they creep just around the corner, how tragic it must be for the victim yet known? Some scholars study who's yet to come. Dread seeps into every calming thought so persistent, something lurking from its cage plans action against. What will you be?

  • March 2025 Online Announcements

    Earliest arrival is noon. Check in begins at 6pm. Lay on is at 10pm. Lay off is Sunday at 2pm. To help us get cleaned up after game is over in a timely manner, if you are staying either upstairs of the Inn  or in the AG , your belongings must be fully packed up by noon Sunday. This doesn’t mean your things need to be removed from the space, but they should be packed and ready to go! The inn floor is brand new. Please be exceptionally mindful of this and please take care not to be reckless and damage it. All the tables and benches have had felted feet put on so they dont scratch the floor up either. Parking at Logistics At this time, the only people authorized to park in the area behind or next to logistics are with direct permission from the Director, or the Officers, Safety Lead, Weekend Event Runner, and Exalted Team. Anyone else cannot  leave their cars parked in that area. Please do not park in front of the door/garage door to the area under the barn, or you will be parked in. Early Camp Cleanup If you are leaving early (before lay off) and need cleanup assignments, please see the Logistics Marshals. They will be able to assign you tasks to complete. Please do not see them for early cleanup if you will still be on camp at lay-off on Sunday at 2pm, and instead come to lay-off to get your assignment. Community Announcements New Player training will be held in the Inn by the fireplace at 7:30 pm Friday night. It is mandatory for all first time  players to attend so you can learn important safety aspects of the game.  Your character card will be signed off after attending. If you still need your card signed off from a previous game, feel free to come get signed off. Players are encouraged to stick around after if you would like a more in depth training on game mechanics. We ask that if you are not bringing a new player, to please not interrupt training. Also if you miss training for whatever reason, feel free to find a community manager for makeup training. Below will be linked some helpful docs new players should utilize.  Reminder to fill out your event feedback forms after the event! It is the best way to tell us what you like, dislike, etc. about the game in an official capacity.  https://docs.google.com/document/d/10XB4uAkuAT1k1BgT6NqE2qic1irG4yFqejIEn0M7KQA/edit?tab=t.0 https://docs.google.com/document/d/1afVYFlqHgRlGuFzSZsUGTvL92KBcSAaCDFq0BDF66Rc/edit?tab=t.0 https://docs.google.com/document/d/1tq47jOfEk_MRzuasNNgDHG_tx_ZXkasazziFv6qPQr4/edit?tab=t.0#heading=h.yawm5ozd75h https://docs.google.com/document/d/18zlyZ7E_24lUsFNDUZmb5ScHquXPcP9ynjAzRA2u_SA/edit?tab=t.0 Safety Announcement It is slated to be rather warm this coming Saturday, be sure to keep hydrated  and be mindful of yourself as we ease back into warmer temperatures. The evening will be comparatively cold, remember you can still get Hypothermia in 50 degree weather, especially if you're sweating. Certain animals can be expected to be active again particularly bears. Remember, if someone asks if you're a bear, you MUST answer. This interaction is ALWAYS OOG, abuse of this rule will result in a violation. As always, the Safety on call list will always be available in Logistics and will be pinned on the Marshal Discord Thread.  Atmosphere Announcement Reminders from the Atmosphere Team this month! Please stay in character. If for some reason you need to go out of game, please do so away from other players as to not impact their immersion and gameplay. Please do not interrupt a scene for an OOG comment unless it is absolutely necessary.  Roleplay your combat and sell your blows. It makes combat more fun for everyone Please do not openly use your phone. We get that there are times when you may need to check the time or check a rule, but please try to do these checks with your phone under a table or away from other players. Please be mindful of your trash.  The Atmosphere Team application is still open through 3/31 - you can fill it out here https://docs.google.com/forms/d/e/1FAIpQLSc2sBhVwLR6oRZY-OokoFibiEmz5AAgEpx9JUoCfBFahPaoOw/viewform This event at 9pm in the inn, there will be a workshop on Casting RP -with a focus on ways to improve verbal, somatic, and component casting! Look for Jenn (plays Selby) Exalted Announcement After March, Light and Dark Paladin skills will no longer be available as Personal Abilities. Anyone with a Personal from those classes will have them refunded for an appropriate quantity of pending abilities and may select from any other available skill. Lacerate on Sikirian has been renamed to Bleeding Strike, and can be taught by anyone who has the Periodic skill of the same name. Players with the former skill on their cards should have had them changed over, if not please contact a member of the card team to fix this error. All “Pact” ritual skills have had their text altered to conform to the following: “This status cannot be defended or cured, and the character cannot be IMMUNE to this ability." Rules Reminders All consumables take 5 secs to use or apply as latents.  If you plan to use a reflex trinket please make sure you expend the use at your next rest or period change. Physical armor does not refresh on rest please see make sure you are getting it repaired. If you get hit while casting you are interrupted and must restart the casting role play (unless wielding a large phokus) Card Announcements Check your card notes New player card creation will be at the bar before  lay-on There is an internal error where some people who have exalted spells ended up not paying the cost for purchasing the spell, so there may be some build discrepancies because of this as it gets fixed.  Feel free to reach out if you are uncertain. General reminder:  When doing bank transfers, please remember to specify gold or silver! Logistics Announcements Please remember that while you are in line waiting for check in, please be respectful of the marshals on duty and remain quiet while near the desk. Too much noise makes it difficult for the check in process when the Marshals cannot hear the players they are speaking to. Once you receive your character cards, please acquire your rp points and any fates you wish to buy and make your way out of logistics as to not crowd the area.

  • Photographs

    Double Feature time! The January 2025 and February 2025 event photos are now available at https://drew0899.editorx.io/event-photos ! Thank you to our wonderful photographers!

© 1997 - Present Day by James C, Kimball 

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